However they've also noted the server will start with Shattered Lands (original launch) only but the mechanics of 2006. I'm also wondering if we'll have the archetype>class>subclass set up 'cause I thought that was great at launch. I'm also wondering which version of the betrayal quest will be on the server when it starts. Some of these questions will be answered in a week when the Beta opens.
Class Progression, Sub-combines, and (as the article mentions) item weight are no longer possible. They were removed just before from when this server will take place in 2006. No more Isle of Refuge, no more Fighters, Warriors, Crusaders, or Brawlers. No more Mages, Summoners, Sorcerers, or Enchanters. No more Priests, Clerics, Shaman, or Druids. No more Scouts, Bards, Predators, or Rogues.
The most I can assume is that classes will be restricted to good and evil again (Monks and Bruisers) instead of most of them now being neutral (Monks and Bruisers).
The original Betrayal quest was tied into the class progression system, and I remember the new/current system being in place by the time of 2006. I certainly wouldn't mind experiencing the original betrayal quest again though, just to see Queen Antonia personally kick me out of Qeynos again, or Lucan ordering my execution.