Boldac
Member
Appearance gear, whether earned in game or bought in the marketplace, has zero affect on gameplay. Nor does it impact the gameplay of others. If they are going to have a marketplace, this is what it should contain. I'm not going to get in to the age old discussion of being able to earn appearance items in game vs the marketplace. We had the fight long ago and the marketplace won.I appreciate the Appearance Slots being available, despite not being present in 2006, but prefer to fill them with items I have earned in-game rather than purchased with cash. No need for your character to look a mess or ditch your favorite armor set because you have found something with better stats.
We already see this on live servers and the latest TLE. People using their wallet to "vote" by way of Krono, swiping their cards for gear and P2W character upgrades. We don't need the wallet whales dictating things on this server too.However, the Origins server needs to make money so the devs can eat and the server can be maintained/updated. I would strongly urge the Darkpaw team to consider other monetization options. For example:
- An additional "Citizen's" subscription level of a few extra dollars for Origins that gives you greater access to the developers and voting rights on proposed features to help guide the direction that Origins takes over time, somewhat similar to what Jagex do with OSRS.
Again, this gets away of the "classic EQ2" and charges right down the path to making it another credit card swipe-fest like Varsoon.
- A Marketplace, but very carefully done to keep the visual tone of this era consistent
- Paid for live events on Origins servers, e.g. using the Marketplace the buy entry into a League like event
A League event which requires you to purchase a new character for entry, with a race through tasks, levels etc, would be a great way to keep the game fresh and lower level zones populated with PCs.
Appearance items (armor, weapons, mounts, pets, etc.), house decorations, even house deeds have zero impact on someone elses gameplay. The second you start charging for items that impact the game via better stats or buy-in events that reward any sort of gear with stats or allow people to pay for power (either by items or "voting rights") you have killed the spirit of this server.