One could argue that because BLs are hybrids with a lot of build variety, should they be able to keep up with pure T1s such as sorcerers and predators from a purely game design point of view?So because there are no spell levels, Beastlords are supposed to be fundamentally worse? When I started with the class back then, that wasn't in the description
I just wish spiritual could be more effective in modern day play than what it currently is. Beastlords do not need to be out dpsing Predators and Sorceres but the primals should be doing more damage than what they are currently doing.One could argue that because BLs are hybrids with a lot of build variety, should they be able to keep up with pure T1s such as sorcerers and predators from a purely game design point of view?
If Summoners, Rogues and BLs can do the same damage as pure T1s, why would you ever bring a T1 with little to no utility?
I remain neutral on keeys suggestion, but I think its a valid question when it comes to class design and balance.
Of course they wouldn't advertise it like. New classes are designed to bring people back to the game or to spend more money. So naturally new classes tend to be OP on release too.So because there are no spell levels, Beastlords are supposed to be fundamentally worse? When I started with the class back then, that wasn't in the description
Then it's a design flaw on Darkpaw's part. I have invested a lot of time in the class and cannot accept that the class is now being artificially "downgraded" because of this. I chose the class because I enjoyed it and not because I wanted to save money.But you can't look at other DPS classes and tell them they aren't viable if they don't have ancient abilities..There's a massive difference in DPS with ancients vs experts, that the BL has an unfair advantage of at the start of every level increase (Due to pay to win there are those that will pay their way to ancient +). But no one can deny it's not an advantage the BL has especially in the state of the game we are where pay to win is practically required.
50% is a bit extreme, but yes, absolutely an increase seems warranted.Increase Primals and Ferals Damage Modifiers of Beastlord by 50% so they can keep up with Ranger/Warlocks/Assassins.
Just because I am curious; where did you find that quote from? I know people state that Beastlords are supposed to be "Tier 1" dps but I never have seen it stated anywhere from a developer--then again I haven't exactly went looking either.This class was introduced to be as tier 1 dps, those primals other abilities showed adjusted to reflect that.
"The current design goal is to bring them back to the forefront of Tier 1 DPS. "- Kander