Increase Primals and Ferals Damage Modifiers of Beastlord

My argument against this is, that would make BL unfair. As a class that doesn't have to worry about leveling their ability tier. I could see more along lines of being even with those classes at GM tier, and then at ancient + those classes should get ahead

As far as what % to increase to make that happen I'm not sure
 
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Randalph

EQ2Wire Ambassador
So because there are no spell levels, Beastlords are supposed to be fundamentally worse? When I started with the class back then, that wasn't in the description
One could argue that because BLs are hybrids with a lot of build variety, should they be able to keep up with pure T1s such as sorcerers and predators from a purely game design point of view?

If Summoners, Rogues and BLs can do the same damage as pure T1s, why would you ever bring a T1 with little to no utility?

I remain neutral on keeys suggestion, but I think its a valid question when it comes to class design and balance.
 

Dezum

New member
One could argue that because BLs are hybrids with a lot of build variety, should they be able to keep up with pure T1s such as sorcerers and predators from a purely game design point of view?

If Summoners, Rogues and BLs can do the same damage as pure T1s, why would you ever bring a T1 with little to no utility?

I remain neutral on keeys suggestion, but I think its a valid question when it comes to class design and balance.
I just wish spiritual could be more effective in modern day play than what it currently is. Beastlords do not need to be out dpsing Predators and Sorceres but the primals should be doing more damage than what they are currently doing.
 
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So because there are no spell levels, Beastlords are supposed to be fundamentally worse? When I started with the class back then, that wasn't in the description
Of course they wouldn't advertise it like. New classes are designed to bring people back to the game or to spend more money. So naturally new classes tend to be OP on release too.

But you can't look at other DPS classes and tell them they aren't viable if they don't have ancient abilities..There's a massive difference in DPS with ancients vs experts, that the BL has an unfair advantage of at the start of every level increase (Due to pay to win there are those that will pay their way to ancient +). But no one can deny it's not an advantage the BL has especially in the state of the game we are where pay to win is practically required.
 

Miaga

Active member
I'm not sure if 50% is needed but the primal and advantages need a boost, both feral and spiritual. I'm not really sure of the relevance of the fact we cannot upgrade the spells is, are you basically saying due to that we should be for ever penalised to not be able to upgrade our abilities and be weaker than other classes?

Using the this class should be t1 or t2 etc doesnt always make a lot sense anymore so many things have changed, if a bl is not meant to be t1 then they need a large amount of work to bring their support skills up, more buffs in spiritual stance, heals that work without hitting the mob, cures etc as yes spiritual stance can help in raids/groups but why would you want a bl in that stance when you could bring a mystic or swashie or chanter or bard that provides more buffs and support and in some cases would out dps a bl in spiritual stance, and at the same time if a bl is not snapping at the heals of t1 in primal stance why would you bring it over another class that is t1 dps and brings more buffs or a support class that does similar dps and brings more buffs. As it stands bl are a little lost, they are not really t1 dps and they are not really a support class or a healer, so what are they meant to be?
 
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Sadus

New member
The question is what Darkpaw intends to do with the Beastlord. As far as I remember, there was a statement from a developer in the past that a beastlord in feral stance would be a T1 DD. Unfortunately, I can no longer find this entry. Maybe I'm wrong. Ultimately, only Darkpaw can decide whether the beastlord should be a support class or a T1 DD. But if the Beastlord is supposed to be a support class, then I really wonder where the supporter is hidden in the feral stance. I can't say that I support other players in this stance much. Even in the spiritual Stance, i find it hard to compare to a true support class. I've enjoyed the class so far. But at the moment it's neither fish nor fowl. The damage output is not comparable to the other T1 DDs and the other classes are not really supported by the Beastlord either. So what are Darkpaw's plans for the Beastlord? It's simply no fun anymore....
 

Sadus

New member
But you can't look at other DPS classes and tell them they aren't viable if they don't have ancient abilities..There's a massive difference in DPS with ancients vs experts, that the BL has an unfair advantage of at the start of every level increase (Due to pay to win there are those that will pay their way to ancient +). But no one can deny it's not an advantage the BL has especially in the state of the game we are where pay to win is practically required.
Then it's a design flaw on Darkpaw's part. I have invested a lot of time in the class and cannot accept that the class is now being artificially "downgraded" because of this. I chose the class because I enjoyed it and not because I wanted to save money.
 

Miaga

Active member
This is the issue I guess, to make the bl a support class would require a massive amount of work to do, changes to the buffs, abilities etc to make them bring support to the raid/group, the flipside to this is changes to make bl a true t1 would be small, boost the damage of the advantages and primals, couple tweaks to buffs and bl is a t1 dps, it would be the easiest path to make bl true t1 dps given the resources they have available for this work.
 

Wreath

New member
The amount of work trying to keep savagery up beastlords should be t1 its a art! I have been maining a beastlord now for years in raid. My suggestions are as followed give are warders more damage,make warders meaningful again. I mean a good conjy pet is like 40% more damage thats being modest.Warders are like roughly 10% if we choose to use it.Sometimes we get more damage hiding the warder depending on are stats. Also Primals were nerfed because of pingyun and Zou adornment sets guess what we don't have those adornments anymore but primals and advantages still have the nerf. Each one giving 18% to advantages and primals,both sets that's a 36% increase. Now I don't think a beastlord should be better than a assassin but a mediocre geared assassin can out dps a fully geared out beastlord by 5 to 10 tril. Top tier assassin it can be a 30 trillion gap or higher. We just need some love some where being aa changes to increase primals and advantages more or rollback the primals nerf.
 
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Harek

New member
For those suggesting that 50% is too much, you are not aware of the current scaling situation compared to other main dps scouts. A 50% increase will still leave them substantially under the dps on an assassin.
 

Karsa

New member
This class was introduced to be as tier 1 dps, those primals other abilities showed adjusted to reflect that.

"The current design goal is to bring them back to the forefront of Tier 1 DPS. "- Kander
 

Dezum

New member
This class was introduced to be as tier 1 dps, those primals other abilities showed adjusted to reflect that.

"The current design goal is to bring them back to the forefront of Tier 1 DPS. "- Kander
Just because I am curious; where did you find that quote from? I know people state that Beastlords are supposed to be "Tier 1" dps but I never have seen it stated anywhere from a developer--then again I haven't exactly went looking either.
 
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