Not any answers I was excited to see but it's been pretty clear from TPTB that any development outside of expansions is a no go. And if they are serious about EQ3 then it doesn't make sense to remake old games when they can just build it into the next. The EQ2 we want to play doesn't exist and it never will. Sunrise, sunset.A lot of nothing said answers and a lot of no plans to make this happen stuff. It is really depressing to read.
If the fine folks at Darkpaw would be kind enough to answer this question. I have been waiting for well over a month, that would be awesome.Why did you add a ranged items to your Darkpaw Event Vendors for fighters and scouts purchased with Minted Celebration Tokens and not add a ranged item for mages and priests?
get some masks.. please. it isnt hardIf the fine folks at Darkpaw would be kind enough to answer this question. I have been waiting for well over a month, that would be awesome.
Like you've been told for the entire month you've been spamming this question; Different camps have different items. Not every fighter has a ranged item they can get without masks.If the fine folks at Darkpaw would be kind enough to answer this question. I have been waiting for well over a month, that would be awesome.
How dare you use common sense.Like you've been told for the entire month you've been spamming this question; Different camps have different items. Not every fighter has a ranged item they can get without masks.
There's no wary protection item without masks, so fighters ALL have to spend masks on weapons that you don't have to.
The world isn't always fair. Quit spamming about it and wait for the camp that has the item you want.
Getting rid of a lot of overseer things is easy... they just have to make the potions NOT heirloom agin, so they ca be stored in the Roison, Potion, & Totem Depot againIf we won't be getting bag increases, I hope they are looking into quickers ways to mass delete items (overseer items specifically -.-). Rather than dragging the items onto the ground and spamming the "destroy" button at lightning speed. Like a button on the bag window to mass select items to delete and give a confirmation prompt of all items selected. Kind of like the reward box, but for deleting. Something like this:
View attachment 343View attachment 344
edit: the forum attachment bug seems to be present still.. >.>
There are even better solution. They can just introduce negative price! Or at least 0 price and make item sellable by that 0 or negative price.Getting rid of a lot of overseer things is easy... they just have to make the potions NOT heirloom agin, so they ca be stored in the Roison, Potion, & Totem Depot again
And Overseers should be storeable there too
They already all sell for 1c...There are even better solution. They can just introduce negative price! Or at least 0 price and make item sellable by that 0 or negative price.
Let us sell it to Guild Commodities Exporter for -1c! I'll pay even 1g if I can sell useless piece of overseer .....
I'll ask my question more slowly this time. I would love to know why a ranged item was added for fighters and scouts and no item was added at the SAME TIME for priests and mages. This is a simple question for the developers. Unless you are a developer masquerading as a player then this question isn't you to answer.
I asked this question in various different ways with no response. I can guess as any other player can what the rational is or if there are even any plans to add ranged items for us un chosen ones.
It's simple. Why should a priest or a mage have to spend masquerade masks on a ranged item while a fighter/scout doesn't. I have to spend mine on a ranged item while they buy a charm. They buy a second charm while I buy my first. So on.... So on ... So on ...
To the game staff again. Please answer why you did this, and when are you going to fix it or do you plan on fixing it?
Again you are not a developer. This question is directed to the Devs.
Resolve is literally the difference for a new/returning person that has leveled up to 130 at an amazingly sloooooow pace compared with other xpacs; being able to do H1s, H2s, or H3s at the same rate as fighters and scouts. Having the same slots upgraded with the same resolve gear will let this occur. The mage in particular will not be able to continue to advance as quickly as the fighter/scout.
I would really like to hear from a Dev why they decided to do this and are they going to correct it before the next xpac comes out.
Stop telling me to farm masks. I have plenty of them. How is the person not able to get into an H1 supposed to get any?
More importantly, why are you driving people away. Less people = less groups and raids.
That person posts constantly demanding dev responses.Good luck getting a dev response ... I sure as hell didn't get one on these forums.
Why do you think the avatar gear is aimed at getting in to heroic content?Again you are not a developer. This question is directed to the Devs.
Resolve is literally the difference for a new/returning person that has leveled up to 130 at an amazingly sloooooow pace compared with other xpacs; being able to do H1s, H2s, or H3s at the same rate as fighters and scouts. Having the same slots upgraded with the same resolve gear will let this occur. The mage in particular will not be able to continue to advance as quickly as the fighter/scout.
I would really like to hear from a Dev why they decided to do this and are they going to correct it before the next xpac comes out.
Stop telling me to farm masks. I have plenty of them. How is the person not able to get into an H1 supposed to get any?
More importantly, why are you driving people away. Less people = less groups and raids.