Rob - Dmg Increase

Silverman1

New member
Rob is an ability that has a pretty pretty big requirement to cast... -Must be invis.
Considering how hard that is these days to pull off as any sort of dmg on you (be it detriment or even the surge) breaks invisibility properly executing this ability isnt 100%. While some other scouts get access to things that remove the need for stealth in order to cast.
The damage of this ability despite its rough cast requirement is not in line with where an ability with a pre-req should be
All abilities that force a pre-req (invis, flanking or behind, or must be in front of) should in theory out damage the abilities that dont have that requirement.
This ability typically lands between 12-16th on the parse. Easily outdone by some regular CA's and alot of procs that dont even require you hitting the button.


My request is a 4x increase in dmg of this ability. for example its doing 100b it should be 400b
 
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