Puppet Master

Praetorian

New member
With puppetmaster becoming a focal point for Coercers, which I like. Its very class lore friendly.. and I like the focus on it being a MAIN spell for Coercers...however one suggestion I have is..

Id like to see if Puppetmaster could be more than a fire and forget spell. Its a dumbfire pet that once something its attacking dies it goes inactive. I'd like to suggest that puppetmaster possibly continue attacking whatever the player is targeting rather than go inactive. The spell is puppet master afterall so from a lore perspective its something that would make sense that the coercer would redirect it to keep attacking something while the spell was still maintained. Maybe the only thing that needs to change is that it becomes AOE based and continues attacking whatever is part of the main encounter it was cast against. :)
 
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