Poisonous Plan

HOF-Topo

New member
Granted it's difficult to gauge the value of debuffs (combat mit in this case), ACT rates the damage very low. Doubling the 13.6 sec duration would make it more useful.
 

badname912

Active member
For clarity this ability should be double the cmit reduction it does. And about increase the damage by around 10x if not more just to bring it from bottom of parse to the middle.
 
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For those curious for the comparison...
PP does about 0.05% of parse... and Tracing does like 10%
Tracing does everything PP does except better. Its more CMIT its more % dmg increase (all dmg vs just phsyical)
PP needs like a 150x increase to do what TW does..
Dont come crying saying "BUT ITS AN ASSASSIN IT SHOULDNT PARSE LIKE ONE" i get that but TW does everything PP does but better.
and the assassin has plenty of other things that would keep it above brig even IF Posionous Plan got a 150x dmg increase to make PP do the same 10% of a brigs parse..
Not to even mention that TW has 100% uptime vs 15% uptime on PP...
So my request for PP is to

- increase it by 150x its current dmg OR -increase it by 50x and increase its duration to be 100% uptime. (justification for this from my data is TW hits about 3x as often as PP - so 3x less dmg than the 150 = 50x)

and

- add % dmg increase to all dmg
 
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Chath

Well-known member
Agree with all of the above. Giving it full uptime and greatly increasing its damage seems sensible to me, and I think the CMIT and damage reduction debuff should be the strongest from any class: they're brigands, and debuffing should be what they're the best at, full stop. I'd say triple the combat mit debuff, double the physical damage increase, and add all-damage increase at triple the current value of the physical increase. Complete agreement on it having full uptime (probably just using the assassin reuse/duration numbers?)
 

Jrox

Active member
View attachment 426

For those curious for the comparison...
PP does about 0.05% of parse... and Tracing does like 10%
Tracing does everything PP does except better. Its more CMIT its more % dmg increase (all dmg vs just phsyical)
PP needs like a 150x increase to do what TW does..
Dont come crying saying "BUT ITS AN ASSASSIN IT SHOULDNT PARSE LIKE ONE" i get that but TW does everything PP does but better.
and the assassin has plenty of other things that would keep it above brig even IF tracing wound got a 150x dmg increase to make PP do the same 10% of a brigs parse..
Not to even mention that TW has 100% uptime vs 15% uptime on PP...
So my request for PP is to

- increase it by 150x its current dmg OR -increase it by 50x and increase its duration to be 100% uptime. (justification for this from my data is TW hits about 3x as often as PP - so 3x less dmg than the 150 = 50x)

and

- add % dmg increase to all dmg
I like the comparison to TW and makes good sense. However, I thought he posted somewhere about not doing % damage-based increases.

But I do like the idea and think this is a definite win for Brigs!
 

badname912

Active member
View attachment 426

For those curious for the comparison...
PP does about 0.05% of parse... and Tracing does like 10%
Tracing does everything PP does except better. Its more CMIT its more % dmg increase (all dmg vs just phsyical)
PP needs like a 150x increase to do what TW does..
Dont come crying saying "BUT ITS AN ASSASSIN IT SHOULDNT PARSE LIKE ONE" i get that but TW does everything PP does but better.
and the assassin has plenty of other things that would keep it above brig even IF Posionous Plan got a 150x dmg increase to make PP do the same 10% of a brigs parse..
Not to even mention that TW has 100% uptime vs 15% uptime on PP...
So my request for PP is to

- increase it by 150x its current dmg OR -increase it by 50x and increase its duration to be 100% uptime. (justification for this from my data is TW hits about 3x as often as PP - so 3x less dmg than the 150 = 50x)

and

- add % dmg increase to all dmg
Makes sense to me to fix a useless epic ability that other classes already do better when they shouldn't considering the type of classes they are..

Why would an assassin debuffs better than a rogue/brig. It's silly
 

Jueduo

New member
So what if we take a page from the swash and look at a reset of double up after casting the epic 3.0 i feel this would be able to add more temps for the brigand as well and offer more damage.
 

Kenway

Member
For specificity
Proposed Change to Poisonous Plan II:
Increase the "Damage Done" & "Combat Mitigation" components as suggested below.
Delete the "Applies Planned Poisoning / Hostile Ability Cast" trigger component and add straight up damage component as suggested below.
**Assassin Tracing Wound CA can be used as template.

ExpertIncreases all damage done to target by 6.16%
Decreases Combat Mitigation of target by 3268.2
Increases Physical damage done to target by 3.08%
Inflicts 5,421,745,751,638 - 8,814,913,881,796 disease damage on target
Inflicts 5,089,752,135,706 - 8,482,920,227,764 disease damage on target every 2.7 seconds.
GrandmasterIncreases all damage done to target by 6.72%
Decreases Combat Mitigation of target by 3565.3
Increases Physical damage done to target by 3.36%
Inflicts 5,884,450,425,441 - 9,586,088,334,958 disease damage on target
Inflicts 5,552,456,876,181 - 9,254,094,795,223 disease damage on target every 2.7 seconds.
 

badname912

Active member
I think it's time to restart some of these ideas and thoughts to become implemented. This epic ability feels/is extremely underwhelming considering it's a class specific EPIC ability..


Like several of these brig posts had more upvotes than any other class change. And they were completely ignored... How does that make sense when this whole forum was supposed to be player lead with our most popular ideas coming to fruition.
 
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Auxic

Well-known member
I think it's time to restart some of these ideas and thoughts to become implemented. This epic ability feels/is extremely underwhelming considering it's a class specific EPIC ability..


Like several of these brig posts had more upvotes than any other class change. And they were completely ignored... How does that make sense when this whole forum was supposed to be played lead with our most popular ideas coming to fruition.
If you look at some of the ones where they were suppose to circle back never did. I hope a revisit.
This one should be updated obviously. Why does would the assassin get the best of both worlds. The 2 abilities should swap.
 
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