The critbonus and crtibonus overcap of this spell are basically nothing at max level(15 of each).
The AA itself is kind of interesting in that it requires the priest to get a damage spell off every 5 seconds to maintain it, which with casting heals and at least for templar our highest damage spells have longer cast times, does take effort. I'd love to see this reworked to give 500-1000 crit bonus and overcap at 130.
The AA itself is kind of interesting in that it requires the priest to get a damage spell off every 5 seconds to maintain it, which with casting heals and at least for templar our highest damage spells have longer cast times, does take effort. I'd love to see this reworked to give 500-1000 crit bonus and overcap at 130.