Jokirr
New member
So I'm going to combine the other mentions about charm so it's all in one place.
Currently on beta Coercer's Charm Pet does the following:
1. Transfers all of it's aggro to the caster
2. Doesn't use it's NPC Combat Art's or Spells (meaning it just auto attacks)
This is creating a massive class issue in terms of solo gameplay and in some minor issues with grouping as the pet is just another auto attacker (it's still supplying damage but it could be better hence minor).
The point of the charmed pet was to provide some utility and protection to the caster.
Please add this to the list as it's a big concern going into launch.
**I may have missed some other items, please add them so I can increase our list as needed**
Currently on beta Coercer's Charm Pet does the following:
1. Transfers all of it's aggro to the caster
2. Doesn't use it's NPC Combat Art's or Spells (meaning it just auto attacks)
This is creating a massive class issue in terms of solo gameplay and in some minor issues with grouping as the pet is just another auto attacker (it's still supplying damage but it could be better hence minor).
The point of the charmed pet was to provide some utility and protection to the caster.
Please add this to the list as it's a big concern going into launch.
**I may have missed some other items, please add them so I can increase our list as needed**