The Origins Server is coming to Beta!

Angeliana

Senior Community Manager
Staff member
Community Team
Developer

We’re taking it back to 2006.
We’ve been keeping a sharp eye on all the buzzing and excitement since the announcement of the Origins Server in the April Producer’s Letter. We have more information to provide you as we get ready for Beta to open on May 2, 2024.

The name of the Origins Server will be Anashti Sul. And just like her, we’re bringing something back from the great beyond! This server will start in The Shattered Lands era (no expansions unlocked), and you’ll get to experience the look and challenge of the classic world of Norrath. Systems will seem less complex, stats and gameplay will be reflective of the 2006 era, and there will be more focus on grouping with that old school MMO feel! If you missed out on the 2006 version of EverQuest II, you should check out the redux of it in 2024 on Anashti Sul; it’s going to be mind-blowing!

Adventure and Tradeskill Leveling for this Beta will be on a schedule. May 2nd through May 15th of the Beta will allow for adventure and tradeskill leveling to level 12, May 16th through May 22nd will go to level 22, and the remaining time will see the cap at level 32. Beta will end on June 13, 2024.

Need help getting ready for Beta? Check out THIS GUIDE on it! Get ready for an old school adventure! We’ll see you in-game soon.

You must be an All-Access member to participate in this Beta and to access Anashti Sul.

Other information:
  • There will be no spell research.
  • Krono will not be able to be consumed, traded, or sold on an Origins server.
  • There will be a 6-week Beta to ensure we cover a wide breadth of testing.
  • Attributes have restored secondary functionality, agility will help avoid melee attacks, intelligence will increase ability potency, strength will increase melee damage, and wisdom will grant extra resistance.
  • All bosses will be original stat/buff packages.
  • No weight. It could not be restored.
  • Unlocks have not been decided yet, however we do have new forums, and we will be able to poll and discuss unlocks before we launch.
  • No holiday events.
  • There will be a marketplace, but it will be very limited.
  • It will not be free trade.
  • This server is on its own design depot.
    • This is the first time for this type of separation for EverQuest II.
    • It cannot be affected by Live design updates, and vice versa.
    • Code and Art are still across all server types, for a variety of reasons. For example, connections to external or shared resources such as Database, Authentication, etc. have completely changed over the years.
  • Freeport and Qeynos are back to old school, in both appearance and functionality.
    • Livable neighborhoods, and their quests, are back! With the scope of the changes, these will need a lot of testing.
  • No persistent instances.
  • No tradeskill subcombines.
    • The current build is right after subcombines for crafting were removed.
  • Origins will work like EU, where characters on that server are separate from US. So, if you have 10 slots (membership + purchased), you could have 10 chars each on US, EU, and Origins.
Join us on social media: X, Facebook, Instagram, and Discord.
 
Last edited:

Siren

Active member
Now to decide which of my 46 toons that shall meet the headsman's axe in order to roll a new toon on Anashti Sul. Glad I have weeks to decide on who lives and who dies.

Where the Origins FAQ says, "This server is on its own design depot," is this client separate from US English, EU English, Beta, Test, etc? If so, it should have its own amount of character slots like those do, so that you may not have to give any of your characters the axe to play on Origins. This is a great question, and one I hope we get the answer to soon.
 

Forestchild

Active member
Now to decide which of my 46 toons that shall meet the headsman's axe in order to roll a new toon on Anashti Sul. Glad I have weeks to decide on who lives and who dies.
Or just buy another character slot.. I mean what's one more....would that be something like 47 or maybe creeping up to 48 or maybe the magic number 50???
 

Pixistik

Don't like it? You're not alone!
Will the beta carry forward to be the Origin server, or will it be wiped after beta?

Will it cost anything to participate?
 

Evilary

Well-known member
When the Origin server eventually dies like all TLE's do, will the characters be moved to a live server? Something to think about for those creating a ton of characters on Origin that don't have many spaces left on live.
 

Nuhvohk

Active member
Are we getting tradeskill writs? I know it was GU 27.
Tradeskill Work Orders starting at level 30 were available from Vanilla era (don't remember the exact update, but it was 2004-05). The level 20-29 ones and Rush Orders were added with LU27, so those may not be in.
 

Tearofsoul

New member
  • There will be a marketplace, but it will be very limited.

Would you please be a little bit more transparent about what kind of item will be sold on the marketplace? Me and my friends understand that business practice but have zero interested to play, if there are going to be experience potions or any p2w/p2convenience items in the near future. Thanks!
 
Top