Raeven
Well-known member
Ok, Kenn, I did Eryslai: The Bixel Hive [Heroic]. Yes, the mobs slow you down, because once there is aggro you are immediately in combat, and running while in combat is slow. I also went to Charasis: Maiden's Chamber in Jarsath Wastes, which while not listed as heroic, was a group instance back when it came out. I trained a bunch of mobs there, and while that did not put me in combat, they rooted me several times so I could not move. The pre- and post-100 mechanics may be different, but the end result is the same: you are expected to kill the trash mobs in instances made for groups.Try the bee hive one. I play a Paladin.
If you run through mobs, they aggro and slow you down.
As for killing the nameds in Bixel Hive -- I managed to do it. I died once, my healer merc died several times. For me as a necro, the key is having enough dps to kill the named before Bulwark is needed. As a paladin, you can cast Bulwark and avoid the instant death, but paladins are not known for dps. The nameds hit pretty hard, and as I recall a paladin's healing skills are limited and require a lot of power, and the nameds also did some mana drain. As a necro, I managed because I can self-heal and replenish my own mana. Since my healer merc died so much, I ended up healing myself a lot.
So I think whether the older heroics can be soloed comes down to class. Some classes do better than others. But that has always been the case, even in solo content. I have a wizard starting SoD who is dying in the first instance, because she is squishy, gets all the aggro, and the healer merc can't keep up with the damage she takes.