Cures for shamans

Airenx

Well-known member
Devs have practically destroyed shamen wards and groupcure abilities.
In T4 we're already forced to treat with the pre-heal of emergency abilities. Wards are almost useless there.
Obviously, they don't want to deal with the Bleeding wards either. If a similar "healing curse" had been added to other healers, they would have howled. But the shamans sit and nothing say.
You are out of your dang mind if you think wards are almost useless my man. I solo heal my group all the time as a defiler. I really don't know what else to tell you, not that you will listen anyway.
 

Airenx

Well-known member
Lol, I'm asking for what all the other healers asked for in the past days. And they got it.
Why are only shamans suffering from this now? That is, no one needs their healing now (just for buffs). Was this what they wanted ?
BT (bleedthrough) is completely wrong for now - it's a fact. And something needs to be done with this.
there is bleedthrough because wards are preventative damage. Reactives and HoT's require taking damage. HoT's are the worst to deal with damage as they can only top off. If there was no bleedthrough with the values that wards are up to there would be no other healers at all.
 

Radi

Active member
You are out of your dang mind if you think wards are almost useless my man. I solo heal my group all the time as a defiler. I really don't know what else to tell you, not that you will listen anyway.
I won't listen at all. Your wards are absolutely useless without DoT's curing.
Or without self-resurrection of yourself or group.
 

Radi

Active member
there is bleedthrough because wards are preventative damage. Reactives and HoT's require taking damage. HoT's are the worst to deal with damage as they can only top off. If there was no bleedthrough with the values that wards are up to there would be no other healers at all.
Have you probably forgotten about buffs, prevents, and the same healings? Probably accidentally forgot, I believe.
And more often than not - damage reduction works much better than wards.
Are you healing a group alone? Cool! But where, exactly? I suspect that not where DoT's will just kill you in a couple of seconds.
Does a druid or a cleric feel the uselessness of his main kind of heal at such moments ? I'm feeling it. And any raid shaman knows this.
As soon as it comes to wards, I will pay attention to DoT's and quickly restore health abilities, because that's the main problem right now.
 
Last edited:

Bentenn

Well-known member
Lol, I'm asking for what all the other healers asked for in the past days. And they got it.
Why are only shamans suffering from this now? That is, no one needs their healing now (just for buffs). Was this what they wanted ?
BT (bleedthrough) is completely wrong for now - it's a fact. And something needs to be done with this.
Okay. Tell you what. Let them remove bleedthrough and then remove CB affecting wards. Bet you,, that you ask for bleed through to be reapplied. They updated CB to affect wards which made it way OP, like walk away from your computer and come back with no deaths OP. Bleedthrough then became the fix. Pick your poison. Bet you pick bleedthrough.

It can’t be remove bleedthrough and leave everything else alone.

As the majority of people said in this post, shamans are hands down the best and when the new expac starts, all your groups will be looking for shaman. They won’t be screaming for others lol. After about two months, it will then be groups looking for any healer as it won’t matter cause they will have gotten through the content.
 

Bentenn

Well-known member
Have you probably forgotten about buffs, prevents, and the same healings? Probably accidentally forgot, I believe.
And more often than not - damage reduction works much better than wards.
Are you healing a group alone? Cool! But where, exactly? I suspect that not where DoT's will just kill you in a couple of seconds.
Does a druid or a cleric feel the uselessness of his main kind of heal at such moments ? I'm feeling it. And any raid shaman knows this.
As soon as it comes to wards, I will pay attention to DoT's and quickly restore health abilities, because that's the main problem right now.
We have a defiler solo healing every single raid mob this expac, even when you have to be on top of things. Just stop with your nonsense or get better at playing the class. We’ve had them in the MT group solo healing when we’re down a healer and in the mage group all the time, yes even with them on top the mob.

Druids and clerics don’t feel the same because they usually aren’t in the raid…..just saying….

We don’t usually let any class other than shaman solo heal. Very good players can solo heal as well, but they have to be good players, not average.
 

Radi

Active member
How can "good players" heal DOTs if there are 4-5 per group, and shaman is able to heal only one level ?
There's probably some kind of secret "Zen technique" or something.
 

Radi

Active member
Okay. Tell you what. Let them remove bleedthrough and then remove CB affecting wards. Bet you,, that you ask for bleed through to be reapplied. They updated CB to affect wards which made it way OP, like walk away from your computer and come back with no deaths OP. Bleedthrough then became the fix. Pick your poison. Bet you pick bleedthrough.

It can’t be remove bleedthrough and leave everything else alone.

As the majority of people said in this post, shamans are hands down the best and when the new expac starts, all your groups will be looking for shaman. They won’t be screaming for others lol. After about two months, it will then be groups looking for any healer as it won’t matter cause they will have gotten through the conten
Lol, Wardens have been playing quietly since the beginning of this x-pack. Furies and all of other clerics too.
But every update raises the issue of wards bleeding. Perhaps it's worth thinking about?
 

Bentenn

Well-known member
How can "good players" heal DOTs if there are 4-5 per group, and shaman is able to heal only one level ?
There's probably some kind of secret "Zen technique" or something.
yea its called have your group cure at ancient or better.. cures 2 sets of dets at once. .guessing you're a novice. So leave 2-3, with mages curing one and then group cure getting the other 2. It's being done every night in raids lol.

The only wardens raiding are ones that have been one forever and refuse to change to furies for raids.
Furies raid because of group cures/lucidity
Templars raid because they've been that class forever and won't change to anything so are fit into the raid
Inquisitors raid now for a FULLY melee specced group to buff them
Channelers-most guilds have at least one because well channeler blocker

Did I miss anything?

Yes bleedthrough sux, but Shaman (defilers this expac, will be mystics again next) always have a spot no matter what.

I'm just not sure how much clearer this can be made by not only just me, but about everyone else on this thread lol.
 

SolarFaire

Well-known member
To add to what @Bentenn just said, AOE Blockers. Troubs, dirges, and druids in the group. Without blockers, the way each mob in the trash fights casts a stack, your group will have problems with the machinegunned detriments landing.
 

Aerras

Active member
Lol, Wardens have been playing quietly since the beginning of this x-pack. Furies and all of other clerics too.
But every update raises the issue of wards bleeding. Perhaps it's worth thinking about?
Only very few wards do anything anymore. It's been like this for a few expacs If you're trying to heal with the wards you get through normal leveling, you're not going to heal very well and that's not just limited to Shamans. AA heals are where the healing is at.

As a shaman, I have no issues healing and have been able to solo heal the challenging end game content for the past few years. Look at ACT, see what abilities you get the most healing power from, and don't use the others.

As far as group cures go, defilers have 2 group cures. Granted for one, the detriment has to have a status effect attached to it to be cured off, but almost every AoE has some sort of status effect attached to it these days. For the mystic, keep Ancestral Balm going. If something is cure intensive, I keep it on 3 people at a time. Spec Herbal Remedy for faster cures. Shamans can rattle off single cures super quick with that! Watch the mob's casting bar so you can start your group cure early and the detriments come off as soon as the AoE hits. This will allow it to be up a little bit quicker the next time you need it. If your cure level is double the mob's level, you'll cure two detriments at once. You can use VR to get additional cure levels.
 
Last edited:

Bhayar

Active member
Furies raid because they not only have Lucidity, but Natural Cleanse and Porcupine. That said, if someone thinks being a healer in raid is fun because all you do is throw heals or cures for two hours+, you've got screws loose. Also, I love reading posts by people who either don't play a healer, much less a defiler talking about pet dog "curing." Given raid strats (past and present) that require people to joust and cure themselves, etc. I haven't seen a shaman speccing in endline pet for several years now, haha. What I would love to see is all curse cures on the same timer, given the frequency of curses being used.
 

Radi

Active member
Only very few wards do anything anymore. It's been like this for a few expacs If you're trying to heal with the wards you get through normal leveling, you're not going to heal very well and that's not just limited to Shamans. AA heals are where the healing is at.

As a shaman, I have no issues healing and have been able to solo heal the challenging end game content for the past few years. Look at ACT, see what abilities you get the most healing power from, and don't use the others.

As far as group cures go, defilers have 2 group cures. Granted for one, the detriment has to have a status effect attached to it to be cured off, but almost every AoE has some sort of status effect attached to it these days. For the mystic, keep Ancestral Balm going. If something is cure intensive, I keep it on 3 people at a time. Spec Herbal Remedy for faster cures. Shamans can rattle off single cures super quick with that! Watch the mob's casting bar so you can start your group cure early and the detriments come off as soon as the AoE hits. This will allow it to be up a little bit quicker the next time you need it. If your cure level is double the mob's level, you'll cure two detriments at once. You can use VR to get additional cure levels.
In the raids, I noticed that healers cures solo DoT's with groupcure abilities. What's there to talk about ?
Current GU is the almost complete uselessness of wards and a huge DoT's.
And I think this is unfair to shamans for several GU's already. If there were no problems, I would not write anything here.
In groups I prefer to go with a second healer. Yes I can heal solo but it's a real challenge (especially at the start of every new GU).
And I've seen how much easier it is for other healers classes to do this.

And I have one question:
How exactly will adding a second cure ability for a shaman hurt other healers or break the balance in this game now ?
And it could well be added instead of "Aura of Purity". Or make it a temp buff that cures DoT's from group only and has a reuse time.
The latter would even better reflect the essence of this ability's name and would help in critical situations.

Previously, everything could be compensated by the fact that the wards absorbed full damage w.o. bleeding... but now they don't.
This means that we need to revision alternative healing abilities and add something other than "Totemic Protection".
Because without this ability (or cooldown) shaman turns into a pumpkin as a healer in many many cases.
There are other abilities (depending on the class), but they either take a long time to recast, or cast for a long time, or do not last long.
 
Last edited:

Bentenn

Well-known member
In the raids, I noticed that healers cures solo DoT's with groupcure abilities. What's there to talk about ?
Current GU is the almost complete uselessness of wards and a huge DoT's.
And I think this is unfair to shamans for several GU's already. If there were no problems, I would not write anything here.
In groups I prefer to go with a second healer. Yes I can heal solo but it's a real challenge (especially at the start of every new GU).
And I've seen how much easier it is for other healers classes to do this.

And I have one question:
How exactly will adding a second cure ability for a shaman hurt other healers or break the balance in this game now ?
And it could well be added instead of "Aura of Purity". Or make it a temp buff that cures DoT's from group only and has a reuse time.
The latter would even better reflect the essence of this ability's name and would help in critical situations.

Previously, everything could be compensated by the fact that the wards absorbed full damage w.o. bleeding... but now they don't.
This means that we need to revision alternative healing abilities and add something other than "Totemic Protection".
Because without this ability (or cooldown) shaman turns into a pumpkin as a healer in many many cases.
There are other abilities (depending on the class), but they either take a long time to recast, or cast for a long time, or do not last long.
It’s only a challenge at the beginning of the expacs, because most the times they have mobs overturned. You can solo heal but it’s a challenge? Again, only at the beginning of the expac.

A second group cure for shaman would just make them that much more dominant, period.

You said it yourself, preciously wards would just absorb all damage, ie (easy mode, especially for those that can’t play a healer well). Sorry you said zones are a challenge without a second heal.

Yes, again, bleed through sucks…but yes again, shaman are the hands down most dominant and sought after healer every expac for the last six expacs.

Mystics will be a thing again next expac lol, but again, shaman.
 

Airenx

Well-known member
It’s only a challenge at the beginning of the expacs, because most the times they have mobs overturned. You can solo heal but it’s a challenge? Again, only at the beginning of the expac.

A second group cure for shaman would just make them that much more dominant, period.

You said it yourself, preciously wards would just absorb all damage, ie (easy mode, especially for those that can’t play a healer well). Sorry you said zones are a challenge without a second heal.

Yes, again, bleed through sucks…but yes again, shaman are the hands down most dominant and sought after healer every expac for the last six expacs.

Mystics will be a thing again next expac lol, but again, shaman.
Not so sure about mystics. Defiler's Harbinger got a big bump in CBOC on top of their potency they still give.
 

Sunlei

Active member
I would love to get a 2nd group cure with all the current dots in raid content. And maybe a touch more dps? Less bleed through for Higher tears of a spell? just stuff I would love to see happen.
Other classes have group cures, reactive cures, and almost all caster classes have a single target cure.

Also potion cures players can carry in bags to self cure.

It is a PITA to cure so much especially in raids. Made much harder when all classes aren't using their cures(even single target) to assist the group/raid, people don't use potions or have low resists.

Thumbs up for healers who pay attention to cures, thank the Gods we have you!! 💐 💐 🙏💐
 

Aerras

Active member
In the raids, I noticed that healers cures solo DoT's with groupcure abilities. What's there to talk about ?
Current GU is the almost complete uselessness of wards and a huge DoT's.
And I think this is unfair to shamans for several GU's already. If there were no problems, I would not write anything here.
In groups I prefer to go with a second healer. Yes I can heal solo but it's a real challenge (especially at the start of every new GU).
And I've seen how much easier it is for other healers classes to do this.

And I have one question:
How exactly will adding a second cure ability for a shaman hurt other healers or break the balance in this game now ?
And it could well be added instead of "Aura of Purity". Or make it a temp buff that cures DoT's from group only and has a reuse time.
The latter would even better reflect the essence of this ability's name and would help in critical situations.

Previously, everything could be compensated by the fact that the wards absorbed full damage w.o. bleeding... but now they don't.
This means that we need to revision alternative healing abilities and add something other than "Totemic Protection".
Because without this ability (or cooldown) shaman turns into a pumpkin as a healer in many many cases.
There are other abilities (depending on the class), but they either take a long time to recast, or cast for a long time, or do not last long.
If a healer has to rely on group cures to cure solo DoTs, then they're not a good healer. I personally enjoy the challenge of solo healing challenging content. Everything in this game shouldn't be face roll easy.

In my experience, other non-shaman healers I played with couldn't solo heal the content that I was able to solo heal on my mystic. If your experience is the opposite, then maybe you're not doing something right? 🤷‍♀️
 

Foxe

Well-known member
I'm trying to decide whether the topic of shamans not being good enough is a topic of bad fungus that turns up repeatedly or if it's an energizer bunny at this point.
 
Top