Crusade - All Classes

Xavion

Well-known member
would be interesting if it added a 35% reduction on base cast speed for mages/priests spells so they could cast faster but while i get the angle your portraying in giving all classes this buff as a sk does it would be nice if it was a slight tweak from the other to promote more class diversity. I think adding something different would get more interest
 

Rayth

New member
The problem with that is fervor is one of the most sought after stats in the game if not #1. So if we have something else it needs to be substantially high to equate. 102 fervor and 78 FOC would be very beneficial and highly valued. However the casting speed addition might be a plus if added also.
 

Galorif

Active member
The problem with that is fervor is one of the most sought after stats in the game if not #1. So if we have something else it needs to be substantially high to equate. 102 fervor and 78 FOC would be very beneficial and highly valued. However the casting speed addition might be a plus if added also.
No, bruiser bring the raid 64 fervor and foc to raid, at celestial without vr, and they are not viable to raid. I strong disagree with give them more than bruisers, crusaders don't need more
 

Kodamungus

Active member
No, bruiser bring the raid 64 fervor and foc to raid, at celestial without vr, and they are not viable to raid. I strong disagree with give them more than bruisers, crusaders don't need more
I wouldn't mind boosting Paladin stuff to level the playing field with SKs, but not before Warriors and Brawlers get love.
Whatever the combination of "fun" and viability SKs currently have, that's the standard for all fighters. In the spirit of building the customer base, fighters should be fun and useful. Not everyone wants to main an SK.
 

Radi

Active member
I have no problem with them boosting brawlers on this but my claim is to just change the Paladin raidwide buff "Crusade" from affecting only fighters and priests to the whole raid instead.
This is not enough to make Paladin in demand in the raid. SK now has a lot more than others.
The survival of tanks - it must be partially compensated by healers. But so strong DPS buffs cannot be compensated by anything.
I think all of the other tanks should be rebalanced but don't think that the Paladin is somehow stronger than them.
"Amends" is no longer the defining ability of a class. It's more of an addition... but not something that people will want to see you in a group or raid.
In addition, Paladin's wards have the same problems as the shaman's wards. SK wins again because he has two types of healing both.
The only remaining unique ability is resurrection. But this is not crucial in the raid and in group dungeons it's easier to kill all enemies faster.
While FD helps even in raid events.
 

Larcain

Member
This is not enough to make Paladin in demand in the raid. SK now has a lot more than others.
The survival of tanks - it must be partially compensated by healers. But so strong DPS buffs cannot be compensated by anything.
I think all of the other tanks should be rebalanced but don't think that the Paladin is somehow stronger than them.
"Amends" is no longer the defining ability of a class. It's more of an addition... but not something that people will want to see you in a group or raid.
In addition, Paladin's wards have the same problems as the shaman's wards. SK wins again because he has two types of healing both.
The only remaining unique ability is resurrection. But this is not crucial in the raid and in group dungeons it's easier to kill all enemies faster.
While FD helps even in raid events.
This has been a recording. If this is an emergency, please hang up and call 911.
 

Airenx

Well-known member
This is not enough to make Paladin in demand in the raid. SK now has a lot more than others.
The survival of tanks - it must be partially compensated by healers. But so strong DPS buffs cannot be compensated by anything.
I think all of the other tanks should be rebalanced but don't think that the Paladin is somehow stronger than them.
"Amends" is no longer the defining ability of a class. It's more of an addition... but not something that people will want to see you in a group or raid.
In addition, Paladin's wards have the same problems as the shaman's wards. SK wins again because he has two types of healing both.
The only remaining unique ability is resurrection. But this is not crucial in the raid and in group dungeons it's easier to kill all enemies faster.
While FD helps even in raid events.
To say Amends is not a defining class ability is way off base here. No other tank class has the ease of threat that Paladins have.
 

Radi

Active member
To say Amends is not a defining class ability is way off base here. No other tank class has the ease of threat that Paladins have.
Those who have played Paladin are aware of the very significant restictions of these abilities.
Which make it practically useless in many events. This stops working normally when you need to move with mobs.
At the same time Paladin does not have the ability to hold mobs in any other way, except for the "Sigil of Heroism". But it has the same limitations.

I want none of the tanks to have problems with hate. But at the same time, Paladins must gain their unique useful abilities.
Wards with bleeding ? No, thanks.
It's useful, but only as an addition and not much better than SK.
 

Airenx

Well-known member
Those who have played Paladin are aware of the very significant restictions of these abilities.
Which make it practically useless in many events. This stops working normally when you need to move with mobs.
At the same time Paladin does not have the ability to hold mobs in any other way, except for the "Sigil of Heroism". But it has the same limitations.

I want none of the tanks to have problems with hate. But at the same time, Paladins must gain their unique useful abilities.
Wards with bleeding ? No, thanks.
It's useful, but only as an addition and not much better than SK.
Lol, I have used my severely under geared pally to hold agro against my raids top DPS warlock. It's not hard. The warlock is pushing 300T on contested raid mob by himself.
 
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